• 26.3. Algorithm for changing the thickness o f lines..............................................139 27-§. The methods for introducing the coordinates o f a point in the Cartesian
  • 27.1. Absolute way to enter the coordinates o f a point......................................... 139
  • 27.4. A quick way o f introducing the length o f a segment................................... 142
  • 28.2.The Polygon command and its usage algorithm........................................... 146
  • 28.5. The Rectangle command and its usage algorithm........................................151
  • 28.7. The «Curve» command and its usage algorithm.......................................... 153
  • in the Properties panel.................................................................................................. 137




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    in the Properties panel.................................................................................................. 137
    26.1. Algorithm for changing the color o f a point and a segment.......................137
    26.2. Algorithm for modeling lines by types........................................................... 138
    26.3. Algorithm for changing the thickness o f lines..............................................139
    27-§. The methods for introducing the coordinates o f a point in the Cartesian 
    coordinate system ..........................................................................................................139
    27.1. Absolute way to enter the coordinates o f a point......................................... 139
    27.2. The relative method o f introducing the coordinates o f a point.................140
    27 .3. The polar method o f introducing the coordinates o f a point......................141
    27.4. A quick way o f introducing the length o f a segment................................... 142
    28-§. The Drawing toolbar commands..................................................................... 143
    28.1. The «Direct» command and the algorithm o f its use.................................. 143
    28.2.The Polygon command and its usage algorithm........................................... 146
    28.3..The «Circle» command and the algorithm o f its use.................................. 147
    28.4. Team «Polylinia» and algorithm o f its use................................................... 150
    28.5. The Rectangle command and its usage algorithm........................................151
    301


    28.6. The command «arc» and the algorithm o f its use........................................152
    28.7. The «Curve» command and its usage algorithm.......................................... 153

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    in the Properties panel.................................................................................................. 137

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